B03

Alekhine Defense: Four Pawns Attack

The Four Pawns Attack, 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4, is White's most ambitious line against Alekhine's Defense. Read the guide

Chess diagram: Alekhine Defense: Four Pawns Attack after 5. f4

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Statistics from Lichess

1,736,074 games: White 43.6% / Draw 4.5% / Black 51.9%

The moves played next. Pick one to see it on the board.
Next moveGamesWhite / Draw / BlackW / D / B
1,112,3501.1M
Fianchetto Variation 268,435268K
Trifunovic Variation 196,367196K
60,65861K
Cambridge Gambit 42,97743K
22,23222K
14,70715K
3,3133,313

Rated Lichess games between players rated 1600 to 2500, from the Lichess opening explorer, updated Oct 20, 2026

Engine evaluation

+0.81 White is better

Best play: 5... dxe5 6. fxe5 Bf5 7. Nc3 Nc6 8. Be3 e6 9. Nf3 Be7 10. Be2

Stockfish 19, depth 30, after the line's last move. Scores are in pawns, from White's side.

By rating

The stronger the players, the worse this line does for White: White scores 55% under 1400, 49% at 2200 and up and 57% in master games (wins plus half the draws).

PlayersGamesWhite / Draw / BlackW / D / B
Under 1400 19K
1400–1799 398K
1800–2199 1.2M
2200 and up 232K
Masters, over the board 1,415

Master games

Rated blitz, rapid and classical Lichess games by rating band, and over-the-board games of players rated 2200+ from the Lichess masters database, updated Sep 27, 2026

Description

The Four Pawns Attack, 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4, is White's most ambitious line against Alekhine's Defense. It is perhaps the variation that best shows the idea behind the defence: Black lets White gain time attacking the knight and build an apparently imposing pawn centre, in the belief that the centre can later be destroyed.

Origins

Alekhine's Defense is named after Alexander Alekhine, who introduced it at the 1921 Budapest tournament in games against Endre Steiner and Fritz Sämisch.

The idea

The game can become very sharp, since White must either secure an advantage in space or make use of it before Black succeeds in striking at the centre. Black must play vigorously, because passive play will be crushed by the white centre. Advancing further is often undesirable for White: c5 can give the black knight the d5 outpost, and d5 usually weakens e5. Black's main target is d4, but the c4-pawn can also come under considerable pressure via ...Na5.

Main lines

  • 5...dxe5 6.fxe5 Nc6 attacks d4. 7.Be3 is the main line; 7.Nf3 allows 7...Bg4!, when the pressure on d4 is very tough. Play continues 7...Bf5, developing before ...e6, 8.Nc3 e6 9.Nf3, protecting e5 and preparing a possible d5. The main line is 9...Be7, preparing ...f6 to break up White's centre.
  • White used to answer 9...Be7 automatically with 10.d5, which can lead to complex and sharp play. The more recent 10.Be2 O-O 11.O-O f6 12.exf6 Bxf6 13.Qd2 Qe7 14.Rad1 Rad8 15.Kh1! is the plan from Robson–Naroditsky, which White won in 48 moves.
  • 5...g5!? is the sharp Planinc Variation, also known as the Cambridge Gambit. If White slips with 6.fxg5?, 6...dxe5 wrecks White's centre and pawn structure.
  • 5...g6 is the Fianchetto Variation, and 5...Bf5 the Trifunovic Variation.

Strengths and weaknesses

For White

  • Space, time gained against the knight and a big pawn centre.

For Black

  • Clear targets: the d4-pawn and, via ...Na5, the c4-pawn, and the ...f6 break.

Against White

  • The Four Pawns Attack is not particularly popular, because many White players are wary of entering a sharp tactical line that Black may have prepared.

Who should play it

The Four Pawns Attack suits White players who are happy to enter sharp, heavily analysed lines in return for a large space advantage.

The numbers

In 1,736,074 rated Lichess games between players rated 1600 and 2500, Black won 51.9%, White 43.6%, and 4.5% were drawn. Under 1400 White is ahead, 53.6% against 43.8%; from 1400 up Black leads: 49.9% against 46.8% at 1400–1799, 52.9% against 42.7% at 1800–2199 and 48.1% against 45.4% from 2200 up. In about 1,400 master games White won 38.9%, Black 25.4%, and 35.6% were drawn.

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How to play against the Alekhine Defense: Four Pawns Attack

The most played answer, 5…dxe5, also scores best for Black: 55.8%, with Black winning 53.5% and White 41.9% of 1.1M games. Of the main answers, 5…Bf5 scores lowest: 50.7%. Stockfish's first choice is also 5…dxe5.

Main answers: those played in at least 5% of these games. Score: Black's wins plus half the draws, in rated Lichess games between players rated 1600 to 2500. How to play against other popular openings

Popularity by year

The Alekhine Defense: Four Pawns Attack dipped to 0.058% of Lichess games in 2021 and has recovered since: 0.072% in 2025.

Numbers by year
YearShare of gamesGames
20160.064%23,003
20170.073%40,124
20180.074%58,238
20190.072%89,522
20200.066%192,195
20210.058%225,687
20220.063%236,743
20230.068%255,008
20240.071%254,158
20250.072%250,265
2026 (Jan–Apr)0.072%78,914

Share of rated Lichess games between players rated 1600 to 2500 (blitz, rapid and classical) that reach this position, by year; 2026: January to April. Which openings are rising and falling

Variations (6)

All 7 named lines that continue from here

Sources

Cite this page

Caissa Codex. “Alekhine Defense: Four Pawns Attack (B03)”. Lichess data as of 20 Oct 2026. https://chesscodex.org/openings/alekhine-defense-four-pawns-attack