Tree path 4 levels King's Pawn Game › Caro-Kann Defense › Spike Variation › Scorpion-Grob Gambit
- Caissa Codex
- King's Pawn Game B00
- Caro-Kann Defense B10
- Spike Variation B10
- Scorpion-Grob Gambit B10 you are here
Caro-Kann Defense: Spike Variation, Scorpion-Grob Gambit
Overview
Caro-Kann Defense: Spike Variation, Scorpion-Grob Gambit belongs to the gambit family of chess openings (ECO B10, Semi-Open Games). It trades material for attacking chances — a classic trade-off that has fascinated players from the Romantic era to modern correspondence chess.
The Semi-Open Games group covers semi-open games — replies to 1.e4 where Black declines the symmetrical 1…e5 in favour of an asymmetric pawn structure.
It begins with 7 plies and takes 1. e4 c6 2. g4 d5 3. Nc3 dxe4 4. d3 to reach the canonical position.
The line refines Caro-Kann Defense: Spike Variation, which traces back to the root opening King's Pawn Game.
Explore the position on the interactive board, study its real-world results from Lichess, and challenge the engine when you are ready.
- ECO code
- B10
- Group
- Semi-Open Games (B)
- Plies
- 7
This overview is generated automatically from the opening's metadata. Know this line well? Write a description — submissions are reviewed before publishing.
Statistics from Lichess
505 games · White 50.5% / Draw 4.2% / Black 45.3%
| Moves | Games | W / D / B |
|---|---|---|
| exd3 | 431 | |
| Nf6 | 43 | |
| e5 | 14 | |
| h6 | 9 | |
| e3 | 2 | |
| g6 | 2 | |
| e6 | 1 | |
| Qa5 | 1 |
Source: Lichess Opening Explorer · cached 2026-09-26 01:34:34
Write a description
Markdown supported (headings ###, bold, lists, links).
Submissions are reviewed before publishing.