C47

Four Knights Game: Halloween Gambit

Also known as Müller-Schulze Gambit or Leipzig Gambit

The Halloween Gambit is 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.Nxe5: in the normally quiet Four Knights Game White gives up a whole knight for a single pawn. Read the guide

Chess diagram: Four Knights Game: Halloween Gambit after 4. Nxe5

Type a move and press Enter: e4, Nf3, O-O, or from and to squares like g1f3 (e7e8q to promote). The board is also played with the mouse.

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Statistics from Lichess

682,027 games: White 52.6% / Draw 3.6% / Black 43.8%

The moves played next. Pick one to see it on the board.
Next moveGamesWhite / Draw / BlackW / D / B
655,177655K
12,65713K
3,5783,578
3,5663,566
2,0572,057
1,5961,596
1,2471,247
973973

Rated Lichess games between players rated 1600 to 2500, from the Lichess opening explorer, updated Nov 9, 2026

Engine evaluation

−2.42 Black is clearly better

Even so, White scores 54.4% here in practice: wins plus half the draws in rated Lichess games between players rated 1600 to 2500.

Best play: 4... Nxe5 5. d4 Ng6 6. e5 Ng8 7. Bc4 c6 8. Qe2 Bb4 9. O-O

Stockfish 19, depth 30, after the line's last move. Scores are in pawns, from White's side.

By rating

Rating changes little here: White scores 53% under 1400, 52% at 2200 and up (wins plus half the draws).

PlayersGamesWhite / Draw / BlackW / D / B
Under 1400 663K
1400–1799 570K
1800–2199 360K
2200 and up 60K
Masters, over the board 16

Master games

Rated blitz, rapid and classical Lichess games by rating band, and over-the-board games of players rated 2200+ from the Lichess masters database, updated Sep 27, 2026

Description

The Halloween Gambit is 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.Nxe5: in the normally quiet Four Knights Game White gives up a whole knight for a single pawn. It is also known as the Müller–Schulze Gambit or the Leipzig Gambit.

Origins

The theoretician Oskar Cordel reported in 1888 that club players in Leipzig used the opening with dangerous effect, although he did not believe it was sound. Their name for it, "Gambit Müller und Schulze", does not refer to real players: it is a joking German equivalent of "Smith and Jones". The modern name comes from the German player Steffen Jakob, who explained that many players are shocked, as if by a Halloween mask, when they expect a boring Four Knights and are faced with Nxe5.

The idea

White wants to take the centre with pawns and drive back Black's knights. After 4...Nxe5 White usually plays 5.d4, and Black's attacked knight retreats to g6 or c6.

Main lines

  • 5...Ng6 6.e5, chasing the f6-knight. After 6...Ng8 7.Bc4, former World Champion Max Euwe recommended 7...d5 8.Bxd5 c6, claiming a decisive advantage for Black, while Larry Kaufman prefers 8...N8e7. Kaufman calls 5...Ng6 good but unnecessarily risky. According to Eric Schiller, 6...Bb4 is more logical than holding on to the extra piece: after 7.exf6 Qxf6 Black has the better game.
  • 5...Nc6 6.d5, chasing the knight again. After 6...Ne5 7.f4 Ng6 8.e5 Ng8 9.d6 cxd6 10.exd6, White's attack is very dangerous and likely to win in practical play: the threat of Nb5–c7 is hard to meet. With precise defence Black may still keep the extra material, but White has reached the aims of the opening.
  • 5...Nc6 6.d5 Bb4, Piński's move. Kaufman wrote in 2004 that 7.dxc6 Nxe4 8.Qd4 Qe7, which he credits to the Polish IM Jan Piński, refutes the gambit. In 2020 he added that in one critical line White has no compensation for his poor pawn structure.

Who should play it

The Halloween Gambit is for players who want to shock a Four Knights opponent. Its strength is practical: an unprepared Black player can be overrun quickly, while against Piński's 6...Bb4 theory gives Black the advantage.

The numbers

On Lichess White wins 52.6% of the 682,027 games and Black 43.8%, despite the piece. The split stays similar from 1400 to 2199, around 52.5% against 44%. Under 1400 it is 50.7% against 45.6%, and from 2200 up 49.0% against 45.3%. There are too few master games over the board, 16, to say anything.

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Popularity by year

The Four Knights Game: Halloween Gambit has gained ground since 2016: 0.028% of Lichess games in 2025, up from 0.021%.

Numbers by year
YearShare of gamesGames
20160.021%7,517
20170.024%13,111
20180.026%20,277
20190.03%37,966
20200.03%86,855
20210.026%99,853
20220.021%78,321
20230.027%102,920
20240.027%96,941
20250.028%97,652
2026 (Jan–Apr)0.027%29,983

Share of rated Lichess games between players rated 1600 to 2500 (blitz, rapid and classical) that reach this position, by year; 2026: January to April. Which openings are rising and falling

Variations (2)

Transpositions

Sources

Cite this page

Caissa Codex. “Four Knights Game: Halloween Gambit (C47)”. Lichess data as of 9 Nov 2026. https://chesscodex.org/openings/four-knights-game-halloween-gambit