Blackmar-Diemer Gambit: Diemer-Rosenberg Attack trainer
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Practise the Blackmar-Diemer Gambit: Diemer-Rosenberg Attack
Play White's moves of the line from memory —
1. d4 d5 2. e4 dxe4 3. Be3 — and the trainer plays
Black's replies; "Play the other side" turns it around.
Read about the line, its statistics on Lichess and Stockfish's evaluation on the Blackmar-Diemer Gambit: Diemer-Rosenberg Attack page, or pick another opening in the opening trainer.