Tree path 4 levels Queen's Pawn Game › Blackmar-Diemer Gambit › Blackmar-Diemer Gambit › Blackmar-Diemer Gambit Accepted
D00

Blackmar-Diemer Gambit Accepted

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Overview

Blackmar-Diemer Gambit Accepted (ECO D00) is a gambit in Blackmar-Diemer Gambit, reached after 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 — 4 moves.

In 2,364,488 rated Lichess games between players rated 1600 to 2500, White won 52.8%, Black 43.5% and 3.7% were drawn. White's most played move here is 5. Nxf3, in 61% of those games.

It branches into 11 named variations; the most played are Blackmar-Diemer Gambit Accepted: Ryder Gambit and Blackmar-Diemer Gambit Accepted: Teichmann Defense. In all, 20 named lines continue from it.

ECO code
D00
Group
Closed & Semi-Closed Games (D)
Length
4 moves
Parent
Blackmar-Diemer Gambit
Direct variations
11
Total in subtree
20

Generated from the data: the Lichess opening list and opening explorer. Know this line well? Write a description — submissions are reviewed before publishing.

Statistics from Lichess

2,364,488 games · White 52.8% / Draw 3.7% / Black 43.5%

MovesGamesW / D / B
Nxf31,447,057
Qxf3909,023
gxf32,674
Bf42,054
Be31,738
Bg51,240
Bc4259
Qd2112

Source: Lichess Opening Explorer · cached 2026-09-26 01:54:18

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Variations (11)

Show all 20 sub-variations (full subtree)